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1. Sticky:Dev Blog: Giving Drones and Assist - in EVE Information Portal [original thread]
Arthur Aihaken wrote: This is a huge nerf for both carriers and supercarriers because they will have to fit two drone damage amplifiers just to achieve the same DPS. And that's a bad thing? Also, from what I read, only SCs will need the two D...
- by Vladimir Norkoff - at 2014.04.02 02:14:00
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2. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
GreasyCarl Semah wrote: And they already have those benefits. I have produced a huge amount of stuff in null sec so hump someone else's leg. Industry out there doesn't need a buff beyond maybe making low grade minerals more available. If you c...
- by Vladimir Norkoff - at 2014.03.20 22:00:00
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3. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
GreasyCarl Semah wrote: So why can't the null sec power blocks HTFU and provide security for a mining operation in their systems? Or is it easier just to elect one of your ranks to the CSM and have that person fly to Iceland to cry all over the...
- by Vladimir Norkoff - at 2014.03.20 21:31:00
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4. Sticky:Dev Blog: Operation Spectre - Event Breakdown and FAQ - in EVE Information Portal [original thread]
I too would love to see a CCP response to the following post. I mean come on, you guys got a metric shitton of clueless lemmings butchered. That at least deserves a "Sorry we got you guys slaughtered" in the dev blog. Maximus Aerelius wrote: ...
- by Vladimir Norkoff - at 2013.11.15 01:44:00
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5. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Well I do hope the Goonies little market manipulation thing actually works.This is just Caldari ice interdiction all over again - "ZOMG we will keel ur Mackinomnomnoms!" ... *does nothing*.. prices still spike temporarily. Will make my stack of M...
- by Vladimir Norkoff - at 2013.10.19 21:11:00
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6. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
gascanu wrote: you faill to understand that atm the "small groups" have around 0(ZERO) R64 moons; given that, can you tell me how the "large groups" can use this tool to grief them? Well let's just pretend that these siphons will actually be c...
- by Vladimir Norkoff - at 2013.10.17 21:31:00
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7. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
gascanu wrote: this is the first tool in a long time CCP give to small/medium alliances in npc 0.0 or low sec that will help them fight the large coalitions, and put a better defence of "their space"; .... It's like you've never played EvE be...
- by Vladimir Norkoff - at 2013.10.17 20:58:00
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8. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Ranger 1 wrote: They don't look to terribly difficult to take down actually. How long do you estimate for a single BS to remove one? You don't use a BS. You pull a POS gun out of storage, deploy it, man the gun, and then go make a sandwich. Do...
- by Vladimir Norkoff - at 2013.10.17 20:33:00
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9. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
So many Goon tears in this thread. I remember a time when they didn't take this game seriously or try so hard. But I do agree, this does seem to be a somewhat questionable feature. So somebody sets up a siphon on your tower. 'Kay. What's the ...
- by Vladimir Norkoff - at 2013.10.17 19:30:00
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10. Sticky:Probe scanning improvements in Odyssey 1.1 - in EVE Information Portal [original thread]
Please do not tell me this is the fabled reiteration of Exploration, and that you are now going wash your hands of it and walk away. Leaving it in the same trash heap with PI, POSs, Blops, sov, and a vast shitload of other stuff that has been left...
- by Vladimir Norkoff - at 2013.08.22 21:07:00
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11. Sticky:Dev blog: Hacking in Odyssey - in EVE Information Portal [original thread]
FT Diomedes wrote: Especially when, if you successfully complete the site, you have to share the rewards with a small gang in order to get anything at all. Which means that the site has to be lucrative enough to be worth a small gang's time. ...
- by Vladimir Norkoff - at 2013.05.14 00:14:00
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12. Sticky:Dev Blog: Back to the balancing future! - in EVE Information Portal [original thread]
Maeltstome wrote: Seeing a lot of hate on the Eos. I would like to remind people what the Eos was like with 5 turrets and 5 heavies... It was so good it got nerfed. A losec pirate released a video of him 1v5'ing battleships and battlecruisers...
- by Vladimir Norkoff - at 2012.11.08 23:39:00
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13. Sticky:Dev blog: Introducing the new and improved Crimewatch - in EVE Information Portal [original thread]
Bart Starr wrote: Its funny how the only element of Crimewatch that poses a slight inconvenience to Carebears and botters (the NPC timer), is the only part that seems to be currently under consideration for removal. Crimewatch as a whole suck...
- by Vladimir Norkoff - at 2012.10.09 04:38:00
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14. Sticky:Dev blog: Introducing the new and improved Crimewatch - in EVE Information Portal [original thread]
Pipa Porto wrote: No need to courier package them. You can't open a container that's in a jet can or wreck (or POS Hangar). How are you making mistakes of game mechanics this basic? Here's a solution. Give the corp with the final blow looting ...
- by Vladimir Norkoff - at 2012.10.09 04:31:00
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15. Sticky:Dev blog: Introducing the new and improved Crimewatch - in EVE Information Portal [original thread]
Pipa Porto wrote: First. Freighters can't drop cans. Second. Even if they could, all the victim would have to do is package everything in lots bigger than jetcan size (Like, say, in a GFC) and your thought wouldn't work anyway. Well like I sa...
- by Vladimir Norkoff - at 2012.10.07 20:06:00
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16. Sticky:Dev blog: Introducing the new and improved Crimewatch - in EVE Information Portal [original thread]
Pipa Porto wrote: I'll ask again. Dear CCP, Is there a specific reason why you want to raise the safe hauling limit for Freighters to the neighborhood of 10b ISK? It's not 10B. It will be the same cost as it is now. It's just gonna require a...
- by Vladimir Norkoff - at 2012.10.06 14:48:00
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17. Sticky:Dev blog: Introducing the new and improved Crimewatch - in EVE Information Portal [original thread]
Gizznitt Malikite wrote: We both know why you'd flip the can of ore... to get a fight... and, frankly, the suspect flag mechanics make it a LOT easier to get a fight.... Flip a can, and anyone in the area can shoot you.... now "good Samaritan"...
- by Vladimir Norkoff - at 2012.10.05 08:30:00
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18. Sticky:Dev blog: Introducing the new and improved Crimewatch - in EVE Information Portal [original thread]
Iam Widdershins wrote: Just have a hauler right there in fleet or whatever to whoosh the goods away as soon as they appear if you really want them. Meh. A single hauler load is hardly worth stealing. You want an entire can-full to flip, which ...
- by Vladimir Norkoff - at 2012.10.05 06:39:00
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19. Sticky:Dev blog: Introducing the new and improved Crimewatch - in EVE Information Portal [original thread]
Ok, can-flipping question here.... When you incur your Suspect flag, does it retro-actively affect every can/wreck you have in space? Or does it only affect cans/wrecks that are jettisoned AFTER you get the flag? Because the way a "professional ...
- by Vladimir Norkoff - at 2012.10.05 02:12:00
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20. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
CCP FoxFour wrote: Soi Mala wrote: So will the rats in anomalies etc switch targets if you pounce on the carebear in say, a recon? It kinda depends on what rats are there, what ship the carebear is in, and what ship the nasty evil pirate ...
- by Vladimir Norkoff - at 2012.09.21 01:00:00
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